I'm a 3D artist specializing in character creation for film, video games, and mobile applications.
I manage the entire project from start to finish.
I have solid knowledge of Maya Autodesk, ZBrush, Marvelous Designer, Adobe Substance 3D Painter, Arnold, and Marmoset Toolbag.
I'm open to constructive feedback and deliver those changes in an efficient and timely manner.
I'm an energetic person with a deep desire to expand my knowledge and continuing to grow both professionally and personally in many different aspects.
Freelance Geographical Editor